235 posts
Edited by Jason on Reason: Initial post
Not sure if this was already discussed at some point but I was wondering how debugging is in this language? Are there any specific features like stack traces that the language outputs for debugging purposes? What about debugger support? I know, for example, nim transpiles (if that's the correct term) to C so you can use any standard c debugger. Does odin do the same? If not, would this mean a standalone debugger for odin would have to be created?
510 posts
it's currently built on a LLVM backend and debug info is added to llvm.

This means that there should be most of the same debug capabilities as a normal C++ program