Odin»Forums»GLFW Bindings
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Physics, math and graphics.

GLFW Bindings
4 years ago Edited by vassvik on June 30, 2017, 2:56 p.m.
I have created bindings to GLFW in Odin. You can find it here:

glfw.odin is currently a one-to-one translation of glfw3.h for the most part. The usage should therefore match the C API fairly well. I might add some wrappers using Odin constructs in the future.

I have included a few example programs using some simple OpenGL.

Should work in Windows, Linux and on OSX.

Edit: Updated to the latest version/commit of Odin.