2 years ago
Just about every language with iterators uses effectively syntactic sugar for them.
Java and C# uses the Iterable interface; C++ uses duck-typing with begin(), end() member functions and a few operator overloads on the iterator object; D also does duck-typing but you need to explicitly give the foreach construct the range object (usually with the opRange operator overload).
With function overloading you can do much of the same
could translate to
Then it's up to the use code to follow the contracts.
But I don't really like duck-typing because that you rely on overloads not necessarily local to each other. I'll get into that further in another topic.